
The Rebrand
The shift from "The Creeper's Code" to "Myriad".

1.6.3 Beta 1
This beta begins the port to Chaos Cubed, adding a new recipe for cinnabar and a few other features.

1.6.2
This version begins the rebrand to Myriad, adds new models for baby snails and sproutlings, and ports to Tiny Takeover.

1.6.1
This version ports to the Mounts of Mayhem drop, while adding a few minor features in the process.

1.6.0: Resin and Ruins
This update adds the creaking crypt, resin pottery, resin candy, as well as reworking the woodland mansion, ancient city archaeology, and much more.

1.6.0 Beta 4
The fourth beta for 1.6, adding a new source of brown dye, changing some of the creaking crypt, and several other changes.

1.6.0 Beta 3
The third beta for 1.6, including a new basement for the creaking crypt and a few other changes.

1.5.5
This version ports to the copper age drop, while also adding a few other minor features.

1.6.0 Beta 2
The second beta for 1.6, tweaking existing content and adding a few new advancements and recipes.

1.6.0 Beta 1
The first beta for 1.6, adding the creaking crypt, resin pottery, a new armor trim, a new banner pattern, and a full rework of the paintbrush and mansion basement.

1.5.4
This update adds enchantable and craftable horse armor, as well as enchanted golden carrot changes and much much more.

1.5.3
This update adds dyed written books, equippable lockets of learning, and updates several textures while porting to 1.21.7.

1.5.2
This update adds dyed compasses and several other small features and changes while porting to the new Chase the Skies drop.

1.5.1
This update ports the pack to the “Spring to Life” drop while adding several small related features.

1.4.0: Embers of the Past
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1.3.6
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1.3.5
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1.3.4
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1.3.3
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1.3.2
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1.3.1
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1.3.0: Waves and Wilds
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1.2.2
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1.2.1
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1.2.0: Frozen in Time
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1.1.2
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1.1.1
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1.1.0: Souls and Structures
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1.1.0 Beta 6
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1.1.0 Beta 5
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1.1.0 Beta 4
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1.1.0 Beta 3
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1.1.0 Beta 2
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1.1.0 Beta 1
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1.0.1
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1.0.0
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The Reboot
When I decided to reset everything for 1.18 and a more modern game design scope.

0.5.1: Caves and… Critical Issues?
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0.5.1 Beta 1
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0.5.0: The Caves and Waves Update
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0.5.0 Beta 9
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0.5.0 Beta 8
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0.5.0 Beta 7
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0.5.0 Beta 6
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0.5.0 Beta 5
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0.5.0 Beta 4
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0.5.0 Beta 3
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0.5.0 Beta 2
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0.5.0 Beta 1
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0.4.0: The End and Emerald Update
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0.3.2: The Art Update
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0.3.1: Gold and Gems and... Glitches?
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0.3.0: Gold and Gems
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0.2.0: The Debugging and Treehugging Update
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0.1.0: A Clean Slate
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A Clean Slate
Starting from scratch for 1.13.

The Dark Times
The versions made eons ago with no regard for any sort of design principles.

The Beginning
The dark ages before datapacks. Good job scrolling this far.