The rarities of fish now depend on the biome you’re in. Salmon are four times as common in rivers, tropical fish and pufferfish are twice as common in warm oceans, and swordfish are twice as common in frozen oceans.
History
| 1.0.0 | - | This was a tiny tad unbalanced, and never really worked properly because of the open water requirement to get treasure. You would have to make a massive water pool for this feature to go into effect, which isn’t something that most people would do. Additionally, Mojang added their own method for renewable shulker shells, making this pretty much worthless. | |
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| 0.2.0 | + | Added biome-based fishing loot (With new rewards!) You now fish up tropical fish more in warm oceans, swordfish up more in cold oceans, etc. You can also fish up shulker shells instead of nautilus shells in the end. | |