A new type of redstone component that can break blocks.
It was crafted using a diamond tool. If said diamond tool was enchanted, the block breaker would also be enchanted. Efficiency let it break more blocks in front of it, while fortune and silk touch did exactly what you’d expect.
This feature was removed as it clashed with Mojang’s design principles and my own sanity.
History
| 1.0.0 | X | While breaking blocks with a redstone component is a cool idea, the feature borders on the useless side. Also, breaking blocks without user input is against Mojang’s design principles, and I would like to stick to those, especially in this context. From the polls I took, it seems that people only used the pickaxe variant of the block breakers, ignoring the other ones entirely… and they only used it for cobblestone generators. I simply don’t believe that automated cobblestone farms justify having such a resource-intensive, complicated feature. | |
|---|---|---|---|
| 0.5.0 | Beta 1 | + | Block breakers can now be crafted with blackstone or deepslate |
| 0.4.0 | * | Block breakers now support the efficiency enchantment, which allows them to break multiple blocks in front of them Block breakers now respect the DoTileDrops gamerule The ‘fortune shovel sifting feature now applies to block breakers (See bug #11) | |
| 0.3.1 | + | Block Breaker Additions Added the ability to give block breakers enchantments by “feeding” them enchanted book items. (Silk touch, fortune) Snippers can now break twisted/weeping vines and Nether sprouts Choppers can now break bamboo | |
| 0.3.0 | + | Harvester A new hoe block breaker variant | |
| 0.2.0 | Release | + | A new kind of block breaker which breaks shears-related blocks. |
| Release | * | Block Breakers will now get the block they break within their inventory, instead of dropping it out on the ground. They will also not pick up blocks if their inventory is full, and will also ‘fart’ out blocks in their inventory when powered. 😛 | |
| 0.1.0 | * | Block breakers now rely on block tags, which are easily editable using datapacks of your own! | |
| the-dark-times | + | History on this feature is unclear. It was implemented some time before 0.1.0 and has been marked as such. | |