The compendium was the in-game guide for all the features of the pack.

It was removed as the sheer amount of data it held could kill worlds and it was immensely difficult to maintain.

It has been replaced with this wiki and improved advancements.

There is potential for a dialog-based version coming back in the future, but there are plenty of other better things for me to be doing.

History

1.3.0*

Compendium Overhaul

The compendium has been reworked for the fourth time now

It now includes a full-fledged unlock system:

  • You can toggle between unlockable and locked modes
  • Each entry has hints for what it is and how to unlock it
  • If not unlocked, they show up as silhouettes
  • References to locked entries in other entries show up as red

Images are now much higher-res

The online github wiki has also been updated to include recipes and images, giving more detail

The index is no longer six long pages, and has instead been broken into six different index categories

Many long entries that included multiple features have been broken into individual entries

  • This mainly includes loot tweaks and recipe tweaks

Several entries have also been improved and tweaked, including information that was previously left out, and making certain hints easier to understand

Generally, the compendium has become easier for me to put entries into, as images and recipes are fully auto-generated and the entry format is much better

You can no longer get infinite compendiums using a trigger

  • Instead, there is a recipe with gunpowder and a book
  • This change was partially made to prevent users from spamming the trigger to attempt to overload chunk data
  • If you don’t throw out your compendium, this shouldn’t affect anything as the compendium persists after death
1.1.0Beta 3+

Compendium Additions

The compendium background is now green instead of default leather color

Compendiums now stay in your inventory after you die

1.0.1*

The compendium now refreshes for all players with it in their inventories when the datapack is reloaded

More compendium entries now have give commands on their icons

1.0.0*

Yes, I reworked the compendium again. Yes, I’m going to lose my mind.

The recipe format has been completely reworked

  • It has new hover events when you hover over an item in a recipe. Basically, no more wondering “is this deepslate or cobblestone?” You can just hover over and see for yourself.
  • You can now click on each item in a recipe to give it to yourself. This includes the output.

You can now click on the main icon at the top of the page to run a command based on the entry. For example, clicking the trident icon in the below image would give you a trident.

Entries can now have multiple pages, meaning I can tell you more useful information about features, instead of having to cram it all onto one page.

0.5.0Beta 9*

Changed the credits of the compendium around a bit

Made the compendium always use the default Minecraft font so none of its features are broken when using another resource pack

0.3.1+

Compendium Trigger

Added a tcc.compendium trigger objective, which grants a compendium when set to higher than 1 (run /trigger tcc.compendium)

0.3.0*

It’s all been reworked. It’s now a whole lot better. Recipes, indexes, feature versions, wiki links, the works. It’s a beautiful sight to behold.

0.2.0+

A handy-dandy encyclopedia for all things TCC! Crafted with a piece of gunpowder and a book.