The ocean monument has been reworked to include better loot and a better build. You get a trident, 10 gold blocks, 64 sponge, and a few nautilus shells from the elder guardians. Just don’t get lost trying to find all the loot.

The outside is quite a bit more detailed than the original, as you can see in this image.
History
| 1.4.0 | - | Prismarine pottery has been removed from monuments as it was boring and did not quite fit the structure | |
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| 1.3.3 | * | Reduced the amount of rare items found in ocean monument archaeology and increased the number of common items
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| 1.3.0 | * | The ocean monument has been reworked for the third time This time, I removed all the weird blocks from the palette—the coral, the copper, etc. All painful 1×1 maze hallways have been removed Overall, the structure is much more consistent in build style All randomization is in 2×2 hallways now The loot has also been tweaked:
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| 1.1.0 | Beta 6 | * | The sponge rooms in the ocean monument will now always generate with their sponge exposed, rather than hidden |
| Beta 1 | * | The ocean monument rework has been completely overhauled to have multiple rooms and a better palette. (no more glass!) It no longer uses barrels for loot, and instead has all loot in block form. It rewards:
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