The wandering witch is a new type of trader that spawns at night. Wandering traders struck by lightning will turn into wandering witches.
Wandering witches have 7 trades, listed on the following pages.
12 glass bottles, 6 nether wart, ominous bottle, or brewing stand -> 4 spider eyes
Rare potion ingredient -> 2 fermented spider eyes
2 spider eyes -> cauldron or 8 chains
3 spider eyes -> 5 redstone, 5 gunpowder, 5 glowstone, or 1 amethyst dust
4 spider eyes -> weakness splash potion, lengthened fire resistance potion, lengthened night vision potion, or lengthened water breathing potion
2 fermented spider eyes -> 4 slime balls or 1 ender pearl
8 fermented spider eyes -> witch hat
All the trades have four uses, except the potion and witch hat trades, which only have one use.

Just look at that stylish outfit! Perfectly matches the llama!
History
| 1.5.0 | * | - All TCC mobs now have new, smoother animations
- This took eons to do, and relies on the new 1.21.4 composite model system
- Enchanters and Iceologers also have capes due to this change
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| 1.4.0 | * | Wandering witches now have a better trade pool, more usable in endgame The full pool: - Glass bottles, nether wart, a brewing stand, or ominous bottle for spider eyes
- A rare potion ingredient for fermented spider eyes
- Spider eyes for a cauldron or chains
- Spider eyes for a random potion powder, this powder can be:
- Redstone
- Glowstone
- Gunpowder
- Amethyst dust
- Spider eyes for a random potion, this potion can be:
- Lengthened splash weakness
- Lengthened night vision
- Lengthened water breathing
- Lengthened fire resistance
- Fermented spider eyes for slime balls or an ender pearl
- Fermented spider eyes for a witch hat
You should note that the wandering witch no longer trades: - Ancient city maps
- This was moved to the archaeologist to push ancient cities further into end-game and ensure that all maps bought would lead to close-by ancient cities, rather than continuous wandering witch spawns leading to all nearby ancient cities being marked as “discovered” by explorer maps
- Mycelium and Crimson/Warped Nylium
- This was removed to encourage more exploration
- Mycelium should be an artifact from going to a mushroom island and be a cool trinket, not something you buy off a random trader
- Nyliums are somewhat common within the nether and should require some nether travel to obtain, rather than taking the coward’s route and getting infinite warped nylium from one witch trade
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| 1.3.6 | + | Wandering witches now pathfind to the nearest player on spawn |
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| 1.3.3 | * | Reduces spawnrates once again, hopefully for the final time - If I have to do this again I’m just gonna make a montage of throwing wandering witches in lava
Removed pufferfish from the rare potion ingredient pool - Yeah, you guys have fishing rods. Nobody in their right mind is buying this.
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| 1.3.2 | * | The wandering witch’s trades are now more randomized and have more options The new trades are as follows: - 10 redstone, 10 gunpowder, 10 glowstone dust, 12 glass bottles, or 1 amethyst dust fo* 4 spider eyes
- Brewing stand or 10 nether wart for 2 fermented spider eyes
- 4 spider eyes for 4 slime balls
- 8 spider eyes for a random potion ingredient from the below list:
- Golden carrot
- Magma cream
- Pufferfish
- Ghast tear
- Rabbit foot
- Phantom membrane
- Sightless eye
- Heartbeet
- 8 spider eyes for a different ingredient from the above list
- 10 spider eyes for mycelium, crimson nylium, or warped nylium
- 2 fermented spider eyes for a ‘crop’ nether brick pottery sherd
- 4 fermented spider eyes for an ender pearl
- 8 fermented spider eyes for a map to an ancient city (66%) or swamp hut (33%)
- 10 fermented spider eyes for a witch hat
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| 1.3.0 | Release | * | Spawning Changes: - Now spawn with 1-2 llamas
- No longer spawn in oceans
Wandering traders hit by lightning now turn into wandering witches |
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| Release | - | These chests were difficult to check, and required the llama to have the “Tame” tag, which made their despawning methods very messy. Without this, your worlds should be much less clogged with llamas. |
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| 1.2.1 | + | Wandering witches now trade the “crop” nether brick pottery sherd for 5 fermented spider eyes - This trade can be used 64 times, allowing you to get tons of sherds in one buy
- This effectively allows you to duplicate nether sherds more easily by giving easy access to base sherds
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| 1.2.0 | * | Wandering witches no longer drop anything to discourage killing them Wandering witches now obey the doTraderSpawning gamerule |
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| 1.1.1 | * | Wandering witches now spawn less often, and don’t spawn on top of trees |
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| 1.1.0 | Beta 4 | + | A new type of trader that spawns at night The dark variant of the wandering trader Trades items for spider eyes Trade list is as follows: - 5 spider eyes for 5 slime balls
- 10 spider eyes for warped nylium, crimson nylium, or mycelium
- 10 spider eyes for a random rare potion ingredient:
- Sightless eye
- Rabbit foot
- Phantom membrane
- Ghast tear
- Magma cream
- Heartbeet (See “Heartbeet” below)
- 5 fermented spider eyes for an ender pearl
- 10 fermented spider eyes for a map to an ancient city
- If no ancient city is found nearby for the map to point to, the map is replaced by a sculk catalyst
- 15 fermented spider eyes for a witch hat
Spawns with a trader llama holding a bit of loot - The loot is a couple of mushrooms and spider eyes
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